public interface GLMapListener
| Modifier and Type | Interface and Description |
|---|---|
static class |
GLMapListener.MapLoadStatus
createRender: First time engine view is created
resizeRender: Orientation switch
startRender: Tile has been downloaded and first frame has been rendered
|
| Modifier and Type | Method and Description |
|---|---|
void |
onMapLoadStatusChanged(GLMapListener.MapLoadStatus mapLoadStatus)
Please avoid do some heavy action here, it will block map render thread or build thread
|
boolean |
onMapUIEvent(Annotation.TouchType touchType,
GLEngineJNI.AnnotationSearchResult[] searchResults,
Annotation mapAnnotation) |
void |
updateMapZoom(float zoomLevel) |
void onMapLoadStatusChanged(GLMapListener.MapLoadStatus mapLoadStatus)
mapLoadStatus - void updateMapZoom(float zoomLevel)
boolean onMapUIEvent(Annotation.TouchType touchType, GLEngineJNI.AnnotationSearchResult[] searchResults, Annotation mapAnnotation)