#define GL_GLEXT_PROTOTYPES
#include <EGL/egl.h>

#define GLU_CALLBACK

//#define APIENTRYP GL_APIENTRY *

#define GL_API_EXT KHRONOS_APICALL
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <GLES2/gl2platform.h>

//#define TN_GL_SHADER_BINARY_EXT
